Since Alpha 2, it's possible to play Parsnip Theory over a network.
But with Alpha 3 out the door, it's now feasible.
I've added a "game setup" menu to the game. This allows each player to pick which players they want to play as, and also allows for a higher playercount (I've capped it at 16, although the editor only goes up to 8 at the moment).
No more "only stuck with two players".
No more "stop ending my turns for me".
No more "stop making my moves for me".
No more "don't move until I've joined".
No more "make sure you have the right version of the map".
Although this did require a couple of #ifdef WIN32 lines simply because Windows. But of course, there's no such special code required to get this to behave on both BSD and Linux. I could rant about this all day but whatever.
As usual, the HTML5 version is updated (although I haven't added in the new map): https://dl.dropboxusercontent.com/u/32094129/parsnip/index.html
It also runs notably worse than it used to. If you find it's driving you nuts, it would be a good idea to download the real version.
Anyway, enjoy! And if you have any issues, please prod me on Twitter: https://twitter.com/fanzyflani
Download away: http://fanzyflani.itch.io/parsnip-theory

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